Innovation, Innovation Mindsets, Pre-Mortem, Systems, Uncategorized

7 Mechanics of Innovation

A game is a series of interesting choices. - Sid Meier A common game design framework is called MDA, or Mechanics - Dynamics - Aesthetics. Players experience it back to front; from feelings (Aesthetics) through how they interact with the game (Dynamics) due to the rules (Mechanics). Game designers, however, create the game by starting… Continue reading 7 Mechanics of Innovation

Authenticity, Culture, Innovation, Innovation Mindsets, Uncategorized

Growing a Culture of Innovation

A garden is a grand teacher. It teaches patience and careful watchfulness; it teaches industry and thrift; above all it teaches entire trust. -Gertrude Jekyll My dad was a football coach and told me that what you see your team do in the game is either a product of your coaching, or bad habits you… Continue reading Growing a Culture of Innovation

Being Awesome, Bias towards action, Going Forth, Innovation, Innovation Mindsets, Pre-Mortem, Systems, Uncategorized

Thinking like a Producer vs Producing like a Thinker – And Three Things You Can Do About It

A bias towards action. It's one of the most sought-after characteristics in a lean, mean innovation team. However, can too much of a good thing be hazardous to the quality of your work? Creating movement and getting stuff in the hands of the user is great, but just quickly delivering what was asked for only… Continue reading Thinking like a Producer vs Producing like a Thinker – And Three Things You Can Do About It

Empathy, Innovation, User Experience

The Monopoly Hotline

51% of Monopoly games result in an argument, according to a Hasbro survey of roughly 2,000 players. You have the same odds of having an argument with a friend of family member over Boardwalk and thimbles, as you do at calling a coin flip. In order to help smooth things over during the holidays, Hasbro… Continue reading The Monopoly Hotline

Empathy, Innovation, Understanding the Customer

Listening for Hidden Solutions

Every cloud has its silver lining. At least that's what were told, usually when things go bad. There has to be a nugget of hope somewhere. I can only imagine that thought ran through Jerry Sternin's mind when he visited Vietnam in 1990. As part of Save the Children, Sternin was there to help the… Continue reading Listening for Hidden Solutions

Empathy, Innovation


CAN you make coleslaw with a gasoline-powered lawnmower? Of course you CAN. But SHOULD you? This post is not about being afraid to do risky things or to break expectations. It's about understanding who you are innovating for; your target audience. If I am inventing a new way to make coleslaw, I'm not going to sell you a… Continue reading CAN versus SHOULD

Being Awesome, Brainstorming, Ideation, Innovation, Systems

Divergence, Convergence, and Roses

I'm going to show you an image and tell you a story, and you will believe it. You'll believe not because I told you to believe it, but because you want to believe it is true. The Story This is a place where mankind has sanitized, homogenized, and developed using a rigid and typically unforgiving… Continue reading Divergence, Convergence, and Roses